Paladins Open Beta 42 Patch Notes | January 25th
NEW CHAMPION – Torvald “Runic Sage”
Abilities
[LMB] Gauntlet
A channeled beam of runic energy that locks on and deals 50 damage every 0.1s to a single target.
[RMB] Recharge
Regenerate 850 Shield Health per second for 2.5s. Channeling on an enemy Shield siphons 2000 Shield Health per second, regenerating your Shield.
[Q] Protection
Project a 2000 Health shield onto an ally for 2s.
[E] Hyper Beam
Unleash the latent power of your Gauntlet, channeling a blast that applies a massive knockback to all enemies for 2.35s.
[F] Runic Blast
Shoot out a short blast that Silences and Disarms enemies for 1.5s.
Cards
Glyph of Health
[Armor] Gain 150/300/450/600 Health.
Glyph of Freedom
[Armor] Reduce the duration of Crowd Control by 6/12/18/24%
Glyph of the Fist
[Weapon] Reduce reload speed by 5/10/15/20%.
Glyph of Siphoning
[Armor] Eliminations grant you 100/200/300/400 Shield.
Conduction
[Recharge] Reduce the cooldown of Recharge by .5/1/1.5/2s.
Eldritch Speed
[Recharge] Gain 8/16/24/32% Movement Speed during Recharge.
Induction
[Recharge] Recharge generates 2/4/6/8 ammo per second.
Vital Grasp
[Recharge] Recharge generates 5/10/15/20% more shield.
Lifegiver
[Protection] Activating Protection heals you for 50/100/150/200.
Winddancer
[Protection] Protection grants 5/10/15/20% Movement Speed to its target for as long as they are shielded.
Timeshaper
[Protection] Reduce the cooldown of Protection by .5/1/1.5/2s.
Hearthwarder
[Protection] Activating Protection grants you 100/200/300/400 Shield.
Infusion
[Runic Blast] Activating Runic Blast heals you for 50/100/150/200
Scribe’s Wit
[Runic Blast] Reduce the Cooldown of Runic Blast by 1/2/3/4s.
Rune Torrent
[Runic Blast] Activating Runic Blast grants you 4/8/12/16 ammo.
Arcane Etching
[Runic Blast] Activating Runic Blast grants you 100/200/300/400 Shield.
GENERAL
PVE Mode
Introducing a new PVE Weekly event. This week’s event is called:
“Tank it to the Limit”
PVE Encounters are queued from the Casual queue setting.
PVE Encounters give full match rewards.
Raised level cap from 500 to 999
Added Mounts tab to Store
Now show item from Radiant chest before it turns into gold.
Sound has received a major mix pass across the board.
Main menu music has been turned down.
Fixed Ying Genie chest to show correct description.
Fixed issue with Supports able to charge their Ultimates while in base.
Fixed Master Collector not showing progression.
Fixed Friends Forever Achievement not progressing.
Fixed the countdown timer continuing while paused.
Fixed Emotes locking input while on mount.
Fixed an issue where projectile range wasn’t being calculated properly for range-limited projectiles.
Improved dead zones for gamepads, and added the ability to configure them per stick.
Improved slippery rooftops to force players off.
Customizations
Code Green Viktor Collection (Available in Code Green Chest)
Heads
Code Green Cover
Code Green Helmet
Code Green Kepi
Code Green Cpt. Cap
Bodies
Code Green Trooper
Code Green Grenadier
Code Green Bandolier
Code Green Comms
Weapons
Code Green AR-Melee
Code Green AR-LMG
Code Green AR-SK9
Code Green AR-Compact
Sprays
Wolf Pack
Viktory
MVP Poses
Ten-Hut!
Hot Potato
Emote
War Games
Voice Pack
Code Green (Available for direct purchase)
Pip
Weapon: Rooster Brewster
All emotes and poses are now in the Colossal Chest as well as the Radiant Chest.
MAPS
Optimized performance for Stone Keep.
New maps added to the Test Queue.
Ice Mines Redo
This map features a test revision of the existing Siege map “Ice Mines”. We are excited to hear your feedback on these revisions.
Stride
Test Map updates:
District – Expanded capture point & added short route to capture point.
Atrium – Expanded various spaces.
Undercity – Fixed an issue where bots would be unable to path.
CHAMPIONS – BALANCE/UPDATES/FIXES
General
Fixed an issue where Support champions could gain ultimate charge before the round has begun.
Items
Aggression
Temporarily removed from the game.
Life Rip
Reduced cost from 400 to 300.
Rejuvenate
Reduced cost from 300 to 200.
Barik
Turret
Fixed a bug where Turret’s damage was not being mitigated by Haven.
Bomb King
General
Fixed an issue where Bomb King could get locked out of firing his Weapon (bomb king swimming bug).
Sticky Bomb
Increased minimum damage from worst case explosion fall off from 15 to 30% of max damage.
Increased explosion radius from 9 to 10 units.
Cassie
Scout
Updated description to indicate that this ability grants Cassie CC immunity.
Drogoz
General
Fixed an issue where Drogoz could get locked out of firing his Weapon.
Fernando
General
Improved Fernando’s weapon fire under high ping.
Improved hit calculations on Fernando’s Weapon.
Grover
Crippling Throw
Fixed a bug where this ability was applying twice the usual amount of Diminishing Returns
Cards
Pick up
Fixed a bug where this card was not correctly applying the intended values.
Mal’Damba
Spitting Cobra
Targets stunned by Snake Toss cannot be stunned again by Snake Toss for 3s.
Makoa
General
Improved hit calculations on Makoa’s Ancient Rage.
Cards
Fixed an issue where Rampage III was able to stack with other Movement Speed boosts
Pip
Potion Launcher
Increased minimum damage from worst case explosion fall off from 15 to 35%.
Tyra
Auto Rifle
Increased minimum accuracy from 85 to 89%.
Increased accuracy lost per shot from 2.8 to 3%.
Viktor
Barrage
Reduced the time it takes for a Barrage strike to hit from 1 to 0.75s.