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Paladins Open Beta 42 Patch Notes | January 25th


NEW CHAMPION – Torvald “Runic Sage”

Abilities

[LMB] Gauntlet

A channeled beam of runic energy that locks on and deals 50 damage every 0.1s to a single target.

[RMB] Recharge

Regenerate 850 Shield Health per second for 2.5s. Channeling on an enemy Shield siphons 2000 Shield Health per second, regenerating your Shield.

[Q] Protection

Project a 2000 Health shield onto an ally for 2s.

[E] Hyper Beam

Unleash the latent power of your Gauntlet, channeling a blast that applies a massive knockback to all enemies for 2.35s.

[F] Runic Blast

Shoot out a short blast that Silences and Disarms enemies for 1.5s.

Cards

  • Glyph of Health

  • [Armor] Gain 150/300/450/600 Health.

  • Glyph of Freedom

  • [Armor] Reduce the duration of Crowd Control by 6/12/18/24%

  • Glyph of the Fist

  • [Weapon] Reduce reload speed by 5/10/15/20%.

  • Glyph of Siphoning

  • [Armor] Eliminations grant you 100/200/300/400 Shield.

  • Conduction

  • [Recharge] Reduce the cooldown of Recharge by .5/1/1.5/2s.

  • Eldritch Speed

  • [Recharge] Gain 8/16/24/32% Movement Speed during Recharge.

  • Induction

  • [Recharge] Recharge generates 2/4/6/8 ammo per second.

  • Vital Grasp

  • [Recharge] Recharge generates 5/10/15/20% more shield.

  • Lifegiver

  • [Protection] Activating Protection heals you for 50/100/150/200.

  • Winddancer

  • [Protection] Protection grants 5/10/15/20% Movement Speed to its target for as long as they are shielded.

  • Timeshaper

  • [Protection] Reduce the cooldown of Protection by .5/1/1.5/2s.

  • Hearthwarder

  • [Protection] Activating Protection grants you 100/200/300/400 Shield.

  • Infusion

  • [Runic Blast] Activating Runic Blast heals you for 50/100/150/200

  • Scribe’s Wit

  • [Runic Blast] Reduce the Cooldown of Runic Blast by 1/2/3/4s.

  • Rune Torrent

  • [Runic Blast] Activating Runic Blast grants you 4/8/12/16 ammo.

  • Arcane Etching

  • [Runic Blast] Activating Runic Blast grants you 100/200/300/400 Shield.

 

GENERAL

  • PVE Mode

  • Introducing a new PVE Weekly event. This week’s event is called:

  • “Tank it to the Limit”

  • PVE Encounters are queued from the Casual queue setting.

  • PVE Encounters give full match rewards.

  • Raised level cap from 500 to 999

  • Added Mounts tab to Store

  • Now show item from Radiant chest before it turns into gold.

  • Sound has received a major mix pass across the board.

  • Main menu music has been turned down.

  • Fixed Ying Genie chest to show correct description.

  • Fixed issue with Supports able to charge their Ultimates while in base.

  • Fixed Master Collector not showing progression.

  • Fixed Friends Forever Achievement not progressing.

  • Fixed the countdown timer continuing while paused.

  • Fixed Emotes locking input while on mount.

  • Fixed an issue where projectile range wasn’t being calculated properly for range-limited projectiles.

  • Improved dead zones for gamepads, and added the ability to configure them per stick.

  • Improved slippery rooftops to force players off.

 

Customizations

Code Green Viktor Collection (Available in Code Green Chest)

  • Heads

  • Code Green Cover

  • Code Green Helmet

  • Code Green Kepi

  • Code Green Cpt. Cap

  • Bodies

  • Code Green Trooper

  • Code Green Grenadier

  • Code Green Bandolier

  • Code Green Comms

  • Weapons

  • Code Green AR-Melee

  • Code Green AR-LMG

  • Code Green AR-SK9

  • Code Green AR-Compact

  • Sprays

  • Wolf Pack

  • Viktory

  • MVP Poses

  • Ten-Hut!

  • Hot Potato

  • Emote

  • War Games

  • Voice Pack

  • Code Green (Available for direct purchase)

  • Pip

  • Weapon: Rooster Brewster

  • All emotes and poses are now in the Colossal Chest as well as the Radiant Chest.

 

MAPS

  • Optimized performance for Stone Keep.

  • New maps added to the Test Queue.

  • Ice Mines Redo

  • This map features a test revision of the existing Siege map “Ice Mines”. We are excited to hear your feedback on these revisions.

  • Stride

  • Test Map updates:

  • District – Expanded capture point & added short route to capture point.

  • Atrium – Expanded various spaces.

  • Undercity – Fixed an issue where bots would be unable to path.

 

CHAMPIONS – BALANCE/UPDATES/FIXES

  • General

  • Fixed an issue where Support champions could gain ultimate charge before the round has begun.

  • Items

  • Aggression

  • Temporarily removed from the game.

  • Life Rip

  • Reduced cost from 400 to 300.

  • Rejuvenate

  • Reduced cost from 300 to 200.

  • Barik

  • Turret

  • Fixed a bug where Turret’s damage was not being mitigated by Haven.

  • Bomb King

  • General

  • Fixed an issue where Bomb King could get locked out of firing his Weapon (bomb king swimming bug).

  • Sticky Bomb

  • Increased minimum damage from worst case explosion fall off from 15 to 30% of max damage.

  • Increased explosion radius from 9 to 10 units.

  • Cassie

  • Scout

  • Updated description to indicate that this ability grants Cassie CC immunity.

  • Drogoz

  • General

  • Fixed an issue where Drogoz could get locked out of firing his Weapon.

  • Fernando

  • General

  • Improved Fernando’s weapon fire under high ping.

  • Improved hit calculations on Fernando’s Weapon.

  • Grover

  • Crippling Throw

  • Fixed a bug where this ability was applying twice the usual amount of Diminishing Returns

  • Cards

  • Pick up

  • Fixed a bug where this card was not correctly applying the intended values.

  • Mal’Damba

  • Spitting Cobra

  • Targets stunned by Snake Toss cannot be stunned again by Snake Toss for 3s.

  • Makoa

  • General

  • Improved hit calculations on Makoa’s Ancient Rage.

  • Cards

  • Fixed an issue where Rampage III was able to stack with other Movement Speed boosts

  • Pip

  • Potion Launcher

  • Increased minimum damage from worst case explosion fall off from 15 to 35%.

  • Tyra

  • Auto Rifle

  • Increased minimum accuracy from 85 to 89%.

  • Increased accuracy lost per shot from 2.8 to 3%.

  • Viktor

  • Barrage

  • Reduced the time it takes for a Barrage strike to hit from 1 to 0.75s.

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